Why 2017 could become a year of virtual reality
Technologies of virtual and augmented reality have been portrayed in science fiction films for decades, but only in 2016 many of these concepts have actually been embodied and put into the hands of consumers. Technologies of virtual and augmented reality have been portrayed in science fiction films for decades, but only in 2016 many of these concepts have actually been embodied and put into the hands of consumers. Technologies of virtual and augmented reality have been portrayed in science fiction films for decades, but only in 2016 many of these concepts have actually been embodied and put into the hands of consumers. Technologies of virtual and augmented reality have been portrayed in science fiction films for decades, but only in 2016 many of these concepts have actually been embodied and put into the hands of consumers.